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	<title>Comments on: Making Life A Game</title>
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	<link>http://www.skepticblog.org/2009/07/24/making-life-a-game/</link>
	<description>The official blog of the Skeptologists</description>
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		<title>By: Peter</title>
		<link>http://www.skepticblog.org/2009/07/24/making-life-a-game/#comment-11330</link>
		<dc:creator>Peter</dc:creator>
		<pubDate>Tue, 18 Aug 2009 04:46:38 +0000</pubDate>
		<guid isPermaLink="false">http://skepticblog.org/?p=3543#comment-11330</guid>
		<description>&lt;i&gt;Many people actually believe talismans can render them impervious to bullets.&lt;/i&gt;

Be nice if they&#039;d prove it!

&lt;i&gt;Others wouldn’t believe the bullet-warding abilities of talismans but may believe that they can ward off evil spirits and curses&lt;/i&gt;

Well, I believe that too!  Protection from evil spirits and curses and other things that don&#039;t exist is easy!  It&#039;s the protection from things that do exist, like bullets, that I have trouble with.  (Unless your &quot;talisman&quot; consists of armor plating or something)</description>
		<content:encoded><![CDATA[<p><i>Many people actually believe talismans can render them impervious to bullets.</i></p>
<p>Be nice if they&#8217;d prove it!</p>
<p><i>Others wouldn’t believe the bullet-warding abilities of talismans but may believe that they can ward off evil spirits and curses</i></p>
<p>Well, I believe that too!  Protection from evil spirits and curses and other things that don&#8217;t exist is easy!  It&#8217;s the protection from things that do exist, like bullets, that I have trouble with.  (Unless your &#8220;talisman&#8221; consists of armor plating or something)</p>
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		<title>By: BillDarryl</title>
		<link>http://www.skepticblog.org/2009/07/24/making-life-a-game/#comment-10651</link>
		<dc:creator>BillDarryl</dc:creator>
		<pubDate>Tue, 04 Aug 2009 02:21:45 +0000</pubDate>
		<guid isPermaLink="false">http://skepticblog.org/?p=3543#comment-10651</guid>
		<description>Reminds me of the Jeanine Salla web-game that was a tie-in to the movie &quot;A.I.&quot;  Lots of clues to get to the bottom of a murder/conspiracy at a robotics lab.  It was far more interesting then the movie.</description>
		<content:encoded><![CDATA[<p>Reminds me of the Jeanine Salla web-game that was a tie-in to the movie &#8220;A.I.&#8221;  Lots of clues to get to the bottom of a murder/conspiracy at a robotics lab.  It was far more interesting then the movie.</p>
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		<title>By: specialsomeone</title>
		<link>http://www.skepticblog.org/2009/07/24/making-life-a-game/#comment-10567</link>
		<dc:creator>specialsomeone</dc:creator>
		<pubDate>Thu, 30 Jul 2009 23:27:02 +0000</pubDate>
		<guid isPermaLink="false">http://skepticblog.org/?p=3543#comment-10567</guid>
		<description>Exactly.  Just have a little taste ;-)</description>
		<content:encoded><![CDATA[<p>Exactly.  Just have a little taste ;-)</p>
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		<title>By: skeptyk</title>
		<link>http://www.skepticblog.org/2009/07/24/making-life-a-game/#comment-10302</link>
		<dc:creator>skeptyk</dc:creator>
		<pubDate>Mon, 27 Jul 2009 14:58:55 +0000</pubDate>
		<guid isPermaLink="false">http://skepticblog.org/?p=3543#comment-10302</guid>
		<description>Charles Stross is awesome. The man is an endless font of ideas, and he can write characters and dialogue, too. He&#039;s the whole package. 

I, too, am intrigued at the  ARG.  See you there...</description>
		<content:encoded><![CDATA[<p>Charles Stross is awesome. The man is an endless font of ideas, and he can write characters and dialogue, too. He&#8217;s the whole package. </p>
<p>I, too, am intrigued at the  ARG.  See you there&#8230;</p>
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		<title>By: Max</title>
		<link>http://www.skepticblog.org/2009/07/24/making-life-a-game/#comment-10299</link>
		<dc:creator>Max</dc:creator>
		<pubDate>Mon, 27 Jul 2009 06:45:26 +0000</pubDate>
		<guid isPermaLink="false">http://skepticblog.org/?p=3543#comment-10299</guid>
		<description>It&#039;s like writing a review of Kool-Aid you&#039;ve never drunk.</description>
		<content:encoded><![CDATA[<p>It&#8217;s like writing a review of Kool-Aid you&#8217;ve never drunk.</p>
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		<title>By: Max</title>
		<link>http://www.skepticblog.org/2009/07/24/making-life-a-game/#comment-10298</link>
		<dc:creator>Max</dc:creator>
		<pubDate>Mon, 27 Jul 2009 06:37:54 +0000</pubDate>
		<guid isPermaLink="false">http://skepticblog.org/?p=3543#comment-10298</guid>
		<description>A greater hyperbole was never told.</description>
		<content:encoded><![CDATA[<p>A greater hyperbole was never told.</p>
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		<title>By: Shahar Lubin</title>
		<link>http://www.skepticblog.org/2009/07/24/making-life-a-game/#comment-10297</link>
		<dc:creator>Shahar Lubin</dc:creator>
		<pubDate>Mon, 27 Jul 2009 06:03:14 +0000</pubDate>
		<guid isPermaLink="false">http://skepticblog.org/?p=3543#comment-10297</guid>
		<description>You can&#039;t have a skeptic forum any more without you jejuneists spouting your stupidity with logical fallacies and ad hominoms.</description>
		<content:encoded><![CDATA[<p>You can&#8217;t have a skeptic forum any more without you jejuneists spouting your stupidity with logical fallacies and ad hominoms.</p>
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		<title>By: specialsomeone</title>
		<link>http://www.skepticblog.org/2009/07/24/making-life-a-game/#comment-10296</link>
		<dc:creator>specialsomeone</dc:creator>
		<pubDate>Mon, 27 Jul 2009 04:19:55 +0000</pubDate>
		<guid isPermaLink="false">http://skepticblog.org/?p=3543#comment-10296</guid>
		<description>I love how cynical people are who have no idea what this experience is actually like.  All comments, observations, criticisms are invalid until you&#039;ve been inducted to the Institute.  It&#039;s like writing a review for a movie you&#039;ve never seen.  Bunk.</description>
		<content:encoded><![CDATA[<p>I love how cynical people are who have no idea what this experience is actually like.  All comments, observations, criticisms are invalid until you&#8217;ve been inducted to the Institute.  It&#8217;s like writing a review for a movie you&#8217;ve never seen.  Bunk.</p>
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		<title>By: Anthony O'Neal</title>
		<link>http://www.skepticblog.org/2009/07/24/making-life-a-game/#comment-10276</link>
		<dc:creator>Anthony O'Neal</dc:creator>
		<pubDate>Sat, 25 Jul 2009 23:59:12 +0000</pubDate>
		<guid isPermaLink="false">http://skepticblog.org/?p=3543#comment-10276</guid>
		<description>&quot;there are far too many interesting things to do in the real world and not that much time to do things.&quot;

A greater lie was never told!</description>
		<content:encoded><![CDATA[<p>&#8220;there are far too many interesting things to do in the real world and not that much time to do things.&#8221;</p>
<p>A greater lie was never told!</p>
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		<title>By: oldebabe</title>
		<link>http://www.skepticblog.org/2009/07/24/making-life-a-game/#comment-10275</link>
		<dc:creator>oldebabe</dc:creator>
		<pubDate>Sat, 25 Jul 2009 18:33:45 +0000</pubDate>
		<guid isPermaLink="false">http://skepticblog.org/?p=3543#comment-10275</guid>
		<description>Interesting post.  The whole thing is a give-away as a joke (rather than another invitation to pseudo-something, which is of course an unintended joke) with the biggest hint to start skeptical juices flowing, the name &quot;Jejune&quot;.  Any further lure to continue is if one is a committed `gamer&#039;, it seems to me. 

Did Google start this with its avertisements and descriptions of incredible items that sucked some in until the ridiculousness of the offer was finally evident? Made me smile, yes, but in sort of a nasty, superior way.  Of course, it didn&#039;t develop into a `game&#039;... and it had nothing to do with woo... just saying.</description>
		<content:encoded><![CDATA[<p>Interesting post.  The whole thing is a give-away as a joke (rather than another invitation to pseudo-something, which is of course an unintended joke) with the biggest hint to start skeptical juices flowing, the name &#8220;Jejune&#8221;.  Any further lure to continue is if one is a committed `gamer&#8217;, it seems to me. </p>
<p>Did Google start this with its avertisements and descriptions of incredible items that sucked some in until the ridiculousness of the offer was finally evident? Made me smile, yes, but in sort of a nasty, superior way.  Of course, it didn&#8217;t develop into a `game&#8217;&#8230; and it had nothing to do with woo&#8230; just saying.</p>
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